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Link: The Faces of Evil and Zelda: The Wand of Gamelon : ウィキペディア英語版 | Link: The Faces of Evil and Zelda: The Wand of Gamelon
''Link: The Faces of Evil'' and ''Zelda: The Wand of Gamelon'' are two action-adventure video games developed by Animation Magic and published by Philips Media for the CD-i video game console. The two games were released at the same time, and look and play similarly due to their simultaneous development cycle and low budget. Another game was released for the CD-i, titled ''Zelda's Adventure'', which featured a different developer and perspective than its predecessors. ''Link: The Faces of Evil'' puts players in control of Link, while ''Zelda: The Wand of Gamelon'' has players control Princess Zelda. Both travel to a new world (Koridai and Gamelon respectively) to thwart Ganon's plans. Both games received positive reception at the time of release. Later on, both games have become infamous with contemporary critics, such as Seanbaby (who ranked it among the worst games ever made) and the Angry Video Game Nerd, who gave it an overwhelmingly negative reception. ==Gameplay==
Players take control of Link in ''The Faces of Evil'' and Zelda in ''The Wand of Gamelon''. In the beginning of both games, players have access to only three areas which are accessed through an in-game map. The two characters only have their swords and shields at this stage. The sword can be used to attack enemies either by stabbing or shooting "Power Blasts" while the shield can deflect attacks. The shield is used whenever the player-character is standing still or crouching he is an faggit -nl. They gain new items later on in the game including lamp oil, rope, and bombs which can be purchased at a shop.〔 Rubies (Rupees in canon Zelda games) can be obtained by stabbing them with the sword after defeating an enemy; after which they can be spent at the shop. The player's health is measured in "Life Hearts". Although the player begins the game with only three hearts, there are ways to earn more. Each time the player-character is injured, they will lose at least one-half of a heart. The first two times the player-character runs out of Life Hearts, the player will be given the option of continuing from near the point where their last heart was lost. When the player-character loses their hearts for a third time, they will be returned to the map and the player will have to start the level from the beginning. Returning to the map replenishes their Life Hearts and lives and they will retain any items and rubies they picked up.〔〔
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